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Other World Computing
1:17:5912/2/24
Technology

Quasar with Fries EP10 - VIDEO GAMES! Retro-gaming, addiction and bad movie adaptations.

12/3/24
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English

The hosts discuss their love for video games, and share their opinions on the best and worst video game-to-movie adaptations. The hosts also provide insight into why video game adaptations are often unsuccessful, attributing this to bad casting, poor story development, and an overreliance on special effects.

Video game preferences

00:01:09 The hosts express their individual video game preferences, with one preferring first-person shooters, like Call of Duty, and the other favoring adventure RPGs, like Zelda.

Call of Duty

00:01:23 The hosts discuss the Call of Duty franchise, noting their preferences for earlier games, with more realistic graphics, and their disdain for later iterations that incorporated cartoonish elements. They also discuss the difficulty of becoming proficient in these games due to the time commitment required to map out levels and master mechanics.

Diablo

00:10:44 The hosts discuss the Diablo franchise, highlighting its appeal as a co-op game that can be played with friends, fostering a sense of community and shared enjoyment. They also discuss the addictiveness of the game and the difficulty of finding time to play with friends as adults.

Video game movies

00:40:35 The hosts discuss their preferences for successful video game-to-movie adaptations, including Sonic the Hedgehog, the Fallout TV show, and the The Last of Us TV show. They express their excitement for upcoming adaptations, like the Mass Effect TV show, but also their fear that these projects might not live up to the expectations of fans.

Bad video game movies

00:40:42 The hosts discuss their opinions on some of the worst video game-to-movie adaptations, including Super Mario Bros., Prince of Persia, and Street Fighter, and provide reasoning behind their assessment. They also offer suggestions on how to improve future adaptations, such as more faithful casting, better story development, and a focus on practical effects.

The Last of Us

00:45:03 The hosts discuss the The Last of Us TV show and its success, which they attribute to the creative team involved, who also worked on the game. They express their fondness for the game and its story, highlighting the emotional impact it has on players. The hosts encourage listeners to play the game and emphasize its emotional and narrative depth.

Max Payne

00:56:21 The hosts discuss the Max Payne franchise, highlighting their enjoyment of the game's atmosphere and narrative, but criticizing the film adaptation's poor casting and lack of fidelity to the source material.

House of the Dead

00:59:29 The hosts discuss the House of the Dead franchise, expressing their bewilderment at the existence of a film adaptation, as the arcade game itself had no significant narrative, focusing solely on gameplay. They criticize the movie as a wasted opportunity and a sign of running out of ideas for film adaptations.